Switched Multiplayer Framework
Burst My Heart » Devlog
I switched the multiplayer system from using Dark Rift 2 to using PlayerIO. This means that multiplayer will run even quicker and the server should always be running. I am hoping this game will get big and recieve alot of players!
Files
Burst My Heart (Windows x32).zip 23 MB
Mar 27, 2020
Burst My Heart (Windows x64).zip 25 MB
Mar 27, 2020
Burst My Heart (Mac).zip 26 MB
Mar 27, 2020
Burst My Heart (Linux).zip 27 MB
Mar 27, 2020
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Burst My Heart
Simple game all about gameplay that accommodates vast levels of skill
Status | Released |
Author | Dawnbreaker Games |
Genre | Action |
Tags | 2D, Colorful, Fast-Paced, gamepad, keyboard, Local multiplayer, online-multiplayer, Simple, single-player, Top-Down |
Languages | English |
More posts
- Added phone support21 days ago
- Adds another new enemy to War game mode22 days ago
- Adds another new enemy to War game mode36 days ago
- Adds new enemy to War game mode36 days ago
- Fixed the spin enemies not trying to maintain their distance of 15 to your heart40 days ago
- Fixed clicky audioSep 21, 2022
- Cooler Ripples and Various ImprovementsFeb 12, 2021
- Fixed MultiplayerMar 05, 2020
- "Burst My Heart" Is Live!Aug 21, 2019
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